
This project was a puzzle-platformer game that I worked on during my internship at DTT. The main mechanic of this game was the flip mechanic that enabled the user to flip upside down to complete the level upside down and right-side up. We also had a level editor that enabled members of our community to upload their own levels and then compete against each other on the leaderboards. If you would like to see more of this project then please click here.
On this project I was the main user interface developer.