Just Dance VR
Platforms: Meta Quest 2, 3 and 3s
Technology: Unity, C#, Python, Virtual Reality, Gameplay, UI and Tools
A Virtual Reality (VR) adaptation of the extremely popular Just Dance franchise for Meta Quest headsets, built in Unity. I worked on the project as an Experienced Programmer for a few months mainly focusing on Gameplay, UI and Tools. Here are some systems I implemented:
The player progression system - player levels, experience and rewards that are associated with each level. I also implemented the UI pages that used this progression system.
The player inventory system - the system that all the players items, rewards etc all rely upon.
Unity Editor tools to preview mp4 videos within editor windows and to match the preview with the live timing in a Timeline window.
Other Unity Editor tools to help convert from 2D Just Dance maps to full 3D virtual reality maps.
A python tool using OpenCV to automatically crop images images with minimal whitespace and to then rescale these images so they keep a consistent aspect ratio.