Hex Disarm
Platforms: iOS and Mobile
Technology: Unity, C#, Gameplay, UI, Ads, IAPs, Analytics, Haptics and Animation
Hex Disarm was a project that originally started as a university project for my Indie Game Development module, in which I was awarded a grade of 90% for. In my own time I then published the game onto the iOS and Google Play stores. Hex Disarm is a modern take on the classic minesweeper games as instead of placing flags the users must circle the bombs to disarm them.
I used Unity IAPs to add in app products, Unity Ads to implement ads and Unity analytics to evaluate how the players were playing my game.